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Travelogues From Fandom Madness

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Equivalential equivalent_t
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On Otome Games
I really think people misinterpret the call for 'strong women' in works of culture.

It's not that we want overpowered women cowing submissive men.

It's not that we want active, take-charge women leading wars while men stay in the kitchen.

We (subjective use of 'we') want---all we really want---is a man and woman who do awesome bad-ass things TOGETHER, instead of just the man doing awesome things for the woman, or the woman who do awesome things for the man.

A couple who do awesome things together.

(Note : when you look at the Japanese side of things, the few non-nakige renai games that stick in people's imaginations are ALL these---the boy is awesome, the girl is awesome. Yet it boggles why people tend to stick one side and not the other. The girl is awesome, the boy sucks, the boy is awesome, the girl sucks. Why can't we have both being awesome more often? Why can't we enrich one side without it being at the expense of the other? Why is it always divided into sides? Why isn't it all 'us'? Why can't all of us grow and be awesome together? This isn't a case of competition for finite resources, here, why must we still use that mentality?)

This is, in fact, a rant on otome games and its oftimes clumsy ideas of what we want when we ask for a better protagonist.

The idea that a faux action girl is more acceptable than the kiremono decisive girl in Japan's sliding scale of strong women doesn't help, of course. See also : non-ironic use of loanword 'bitch', which has taken a whole different meaning, 'meat-eating girls and grass-eating boys', etc.

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